ARC Raiders' Jupiter railgun is a high-risk, high-reward legendary: insane armor melt and one-shot ARC kills if you've got the aim and positioning, but brutal downtime that punishes anyone playing sloppy.
If you have spent time roaming the wastes in ARC Raiders, you have probably heard people talk about the Jupiter like it is some mythical railgun that solves every problem, right up there with grabbing extra loot or coins from sites like EZNPC to speed things up. On paper it looks wild: a precision laser cannon that can rip an ARC core apart from way across the map. Land a clean shot on a Raptor's weak spot and the health bar just vanishes. The base damage is huge, the armour penetration makes regular rifles feel like toys, and for slow, safe PvE farming it really does sit near the top tier. Find a decent vantage point, let your squad soak the pressure at ground level, and you just line up one charged shot after another.
The Downsides Hit Hard
Once you move out of that comfy sniper nest, the cracks start to show. The reload feels painful, and you notice it the moment a wave of drones pushes in while your chamber is empty. Even with reload or charge mods slotted, you are still staring at roughly three or four seconds where you are just stuck watching the animation and praying nothing jumps you. The gun is heavy as well, usually somewhere around 8 to 10 kilos, so you lose a big chunk of carry capacity that could have been extra meds, grenades or high value loot. If your main aim is filling your pack and selling everything later, Jupiter honestly drags you down. In PvP it is even harsher: the charge time and slow follow-up shots make it hard to track pilots who are bouncing around, and the bright blue-white trail it leaves might as well be a flare telling every enemy squad exactly where you are.
Building Around Jupiter
If you still want to run it, you have to treat the Jupiter as a specialist piece, not a main gun you hold 24/7. A lot of players lean on Magnetic Accelerators first, because shaving even 20 percent off that initial charge makes the whole thing feel less clunky. You then need a reliable primary, something like a Ferro or Tempest that lets you fight at medium range, clear trash mobs and defend yourself when a pack pushes up the stairs. The Jupiter becomes more of a problem solver: you pull it out for stationary targets, boss cores or turret weak spots, then swap back immediately. Movement tools become essential too; Snap Hooks or anything that lets you break line of sight right after firing will save your life once people notice your beam.
Squad Play And Positioning
Jupiter also scales way better with a coordinated team than it does in random solo queues. If you have a mate running a chunky LMG build or a tanky frontline, they can draw aggro while you quietly pick apart priority targets from a side angle. You are not trying to top the kill feed with volume; you are there to delete key enemies at the right moment. That means you pick your spots, take the shot, relocate, and do not get greedy going for a second charge when you know a patrol is pathing your way. Players who rush objectives, sprint from chest to chest and never stop moving usually end up frustrated with Jupiter, because it constantly forces you to pause, plan and commit to a line of fire.
Is Jupiter For You
Whether Jupiter sticks in your loadout really comes down to how you like to play and how patient you are when fights get messy, just like deciding if you want to grind everything by hand or pick up some ARC Raiders Coins to skip a bit of the slow farming. If you enjoy holding angles, watching patterns and lining up that one perfect rail shot, the weapon feels amazing and almost cinematic, and the long reload becomes part of the rhythm. If you are more of an aggressive looter who wants a constant stream of damage and quick weapon swaps, Jupiter ends up feeling like a liability that gets you caught mid-reload. The only real way to know is to take it into a low-risk run, build around its weaknesses for a night or two, and see if hitting those big crits feels worth the downtime.




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